Lenora

Lenora is a young woman (having lived something around 13 summers), although, depending on the day, some insensible passerby could easily mistake her for a young boy. She is not ugly, mind you. It's only that she is very far from being focused in her appearance. Easily to say, she couldn't care less.

And that's not difficult to understand, given her history and background. She was born in some forsaken village in the region of Nordland. But very soon she was forced out of there and into the world. The reason for this is not very clear, maybe not even for herself. Os perhaps it's just her manner to show that she never has the will to speak about her past, or about anything concerning her intimacy. What can be nonetheless imagined is that either the person responsible for her did something very wrong (or very frightening) that resulted in the expulsion of the whole family from the village, or the village itself ended up seeing the wrath and the blood greed of the Chaos creatures, being attacked and maybe destroyed.

What can be said is that very soon in her life time Lenora found herself wondering through a very poor and very cold part of the Empire. And what she could do was try to survive.

That she did. And in a very adapted way. Because what was soon clear to her was that the thing that seemed almost as ever present on the Nordland landscape as the cold was the remains of conflict. And slaughter. Because that was the years before the Incursion of Chaos led by the Chosen Archaon, and even if his name and existence still wasn't known in the Empire, something of him was already felt. For everywhere the creatures of Chaos were breeding, getting bolder and showing themselves more and more. And whenever this happened, there was slaughter.

But for someone who knew how to hide herself and keep an ever present cautious behavior, there was some profit to be gaining at that time. That is to say, one could learn how to survive if one could move constantly, being careful and lucky enough to avoid the beasts and desperate men that seemed to grow on trees with the worsening situation, and then find the leftovers of the times when those same beasts and desperate men did encounter with the innocent and the weak.

It is a cruel world. And it seemed to be getting crueler. Very few would speak it aloud, a lot would feel it, but nevertheless ignore it in the blind hope it would go away. Young Lenora saw this, and even if she did not had the means to make some reason of it, she reacted the way she could. She survived.

Sometimes traveling alone, sometimes with groups of other poor people, Lenora carefully went through every battlefield or destroyed farm gathering what she could find of some value to sell in places where people still lived with some security and blind eyes. She did not try to convince anyone about what she saw was going on. She automatically knew it was useless. After all, what she was selling was the remains of dozens of massacres and no one asked about it. No one could see that if those things could be brought from the farmlands to the city, then something very wrong was probably happening.

And as the years passed, Lenora survived every winter the way she could. Even if she made her living in a way very close to that of a bone picker, sometimes she was walking with camp followers, sometimes with other kinds of people. She did everything she could. And the way she did it, always walking on the edge of civilization, always on the frontier of some way of living and the other, always being herself (even if in a low profile self way) and no one else, made her the vagabond that she is.

But things would get worse on that part of the land. With the advent of the Storm of Chaos, Nordland entered what was probably the direst time ever seen since before Sigmar's days. Whole cities were destroyed or got very close to it, countless villages were burnt to the ground. What was once bands of beastmen now had being transformed into armies of those creatures, with other, more sinister ones, to defy men's sanity.

In these darkening times, lots of people went south looking for some way to be secure. This no one could find. But some people did find a city that was so fortified that was said no force could possibly destroy it. That great city that was build to celebrate and protect a flame brought to the world by the hand of a God, as was the legend of the Ulricsberg. That great city was Middenheim, capital of the neighbor region of Middenland.

Lenora was among these Nordland people. And, not having much fate, she almost despaired at the siege that surrounded Middenheim, at the proportion of the battle that happened there. Soon, the greatest fortification of the north of the Empire seemed not so strong, and the minions of Chaos looked like a giant hand that is about to crush some bug.

But the city survived and the siege was broken. Lenora never understood exactly how this had happened. She did understood quite quickly that she had to make some living. And the things that she brought with her from the battlefields on the road were ending, and soon she would be without anything to sell, and no money to buy food or drink.

It was this way that she joined this small group of adventurers who were about to go to Nordland, one month after the Middenhein siege was broken. They had some mission there, said one of them, and they needed someone who could guide them trough that forsaken part of the Empire. Lenora did not know if it was luck or if it was Ranald's mockery, going back to the land where she had fled of the worse danger of her life, and where she had seen countless lives wasted by this same danger. But she it was worthed good Crowns. And she knew she needed it very badly...

(Lenora was played by Gi, but she left the game indeterminably in the middle of the second chapter. Lenora is currently an NPC, and will remain until Gi can come back to us – and we know we miss the lady!)


Lenora's current Stats:

Human Vagabond
Female, 13 years old. Star Sign: Grugni's Baldric.

WS39% BS35% S26% T34% Ag45% Int40% WP32% Fel36%
Att 1 W 12 IP 1 FP 2

Skills: Gossip, Haggle, Outdoor Survival, Perception, Silent Move, C. Know (Empire), C. Know (Kislev), Heal, Navigation, Secret Lang. (Thieves), Secret Signs (Ranger) and Speak Lang. (Reikspiel).

Talents: Orientation, Resistance to Disease, Rover, Seasoned Traveller and Strong Minded.

Experience Gained: 730.

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