Text partially extracted from “Through the Drakwald” adventure, in the Warhammer Fantasy Roleplay book.
A grizzled veteran of about 50, Schiller was the highest-ranking survivor in Untergard after the siege on that town laid by the Beastman Lord Khazrak One-Eye. It was he who organized the townsfolk to defend themselves, and oversaw the repair on the town walls. He ruled the town during the martial law that followed the siege largely because the other residents have come to look to him for leadership.
Schiller is tough, but fair. He may come across as gruff, but he cares about the people of Untergard (currently dispersing as refugees in Middenheim, some leaving to other destinies, while some still try to stay together as a comunity) and will do his best to protect them.
Gerhard Schiller's Stats:
Human Captain, ex-Sergeant, ex-Watchmen
WS50% BS46% S43% T44% Ag4% Int42% WP45% Fel50%
Att 2 W 15 IP 4 FP 0
Skills: A. Know. (Law), Command +10%, C. Know (Empire, the Wasteland), Dodge Blow, Follow Trail, Gossip +10%, Intimidate, Perception +10%, Read/Write, Search, Secret Lang. (Battle Tongue) and Speak Lang. (Reikspiel, Tilean).
Talents: Coolheaded, Disarm, Menacing, Savvy, Street Fighting, Strike Mighty Blow, Strike to Stun and Very Resilient.
A grizzled veteran of about 50, Schiller was the highest-ranking survivor in Untergard after the siege on that town laid by the Beastman Lord Khazrak One-Eye. It was he who organized the townsfolk to defend themselves, and oversaw the repair on the town walls. He ruled the town during the martial law that followed the siege largely because the other residents have come to look to him for leadership.
Schiller is tough, but fair. He may come across as gruff, but he cares about the people of Untergard (currently dispersing as refugees in Middenheim, some leaving to other destinies, while some still try to stay together as a comunity) and will do his best to protect them.
Gerhard Schiller's Stats:
Human Captain, ex-Sergeant, ex-Watchmen
WS50% BS46% S43% T44% Ag4% Int42% WP45% Fel50%
Att 2 W 15 IP 4 FP 0
Skills: A. Know. (Law), Command +10%, C. Know (Empire, the Wasteland), Dodge Blow, Follow Trail, Gossip +10%, Intimidate, Perception +10%, Read/Write, Search, Secret Lang. (Battle Tongue) and Speak Lang. (Reikspiel, Tilean).
Talents: Coolheaded, Disarm, Menacing, Savvy, Street Fighting, Strike Mighty Blow, Strike to Stun and Very Resilient.
No comments:
Post a Comment