Insanity Points Through Critical Damage

Thanks again to Luis Fernando Telles.

This is a simple rule we are using. It became apparent to another group of Warhammer players (whose Game Master is our good friend Telles and in which Chico also plays) that gaining Insanity Points though Critical Damage can turn a combative character quickly into an insane one. So this rule states that a character can only receive one Insanity Point per combat encounter. That is to say, if a character receives a Critical Wound, is able to stay alive and kicking and passes the WP roll, then later on in the same encounter he receives another Critical Wound, he will have to make another WP roll. But if he did not pass the first WP roll, he won't have to roll it again, because it is only possible to gain one Insanity Point from Critical Wounds per combat encounter.

If there are other ways of getting Insanity Points in this same combat encounter, such as if the characters are fighting a Terrifying foe, then they can gain more than one Insanity Point, because it will come from different effects.

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